One last fix. - Videogames Blogs

One last fix.



I'm pretty pleased to hear my 5-year old asking me to play School Rush. But for some reason, j.l.n has a fascination about power. And in School Rush, he wants to get the power-ups. He knows the pendats hold them and so he wants the pendats down.

remember your first pendat "But the thing is, the first encounter was designed to let the player easily avoid the pen, not to easily dispatch it. So he tries, again and again, asking for help when he's out of bladors (amno) because he's so scared to get down in the pencil' lair, grabbing them back. He's wishing so hard that you could throw a sponge at the pencil instead, wich would turn its harmful spike into a friendly moving platform (yeah, he's been watching me playing some Rayman, too).
I'm not going to grant that wish, partly because that could affect the gameplay balance too deeply, and partly because doing that himself could be a powerful motivation to learn letters, words and numbers...
But there is one more thing, something I can -- and did change : fixing a collision bug with the pendat. See, every time J.l.n makes a successful throw, the game never triggers the collision. He always manages to throw the blador at the exact time where the pendat bounces back and before it turns back. And during those few frames, the pendat is unfortunately unvulnerable in "aftermaths" version.
This is clearly a bug, an easy to fix one, and I'm quite surprised that it never annoyed anyone else so far. Anyway, that makes one ...

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OURE - Trailer d'annonce #PlayStationPGW 2017 | PS4

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