Eagle Island

I've been following the development of Eagle Island since its author (@Pixelnicks) announced his crowdfunding campaign. The animations were tempting, and I finally decided to join the adventure. Okay, I might not be that much into metroïdvanias nor roguely-inspired levels, but it was about a boy and his owl, and I've been an owl-lover for quite some times.
not exactly the type of gameplay I'm after ...What truly decided me to join was the "Nintendo Switch port". I knew I wouldn't be playing the game on any other device, but I had already the #sijavaisuneswitch hashtag in the back of my mind.
When the development finally was over, and that the switch port hit the shop, I had a bitter surprise: the redeem code I had received in exchange for my contribution wasn't available for the Nintendo Switch.I understand why, of course: the port has been coded by a third-party studio and the indie author doesn't have direct control over whether they will donate copies of their work or not. So for one year or so, I owned the game, but couldn't play it unless I bought it again. If only I could scroll up to see the top of those trees! ...But I kept following Pixelnicks' posts and somewhere around mid-May, I noted that the background trees drawn by @skittlefuck were exactly the kind of references I needed to polish the graphics of Bilou's Green Zone.
And so I made the jump. I the very day I purchased it, I was publishing snapshots that triggered some level design thoughts.
It too...
Source: Bilou HomeBrews Blog
URL: http://sylvainhb.blogspot.com
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Nintendo Switch Online - bande annonce de présentation |
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